RCX на FreeRO

Тема в разделе "Игровые вопросы", создана пользователем Flach, 3 май 2011.

  1. Oren Lavie

    Oren Lavie Игрок

    выставлено всё так, звуки отсутствуют(W7)
    смущает строка:
    Код:
    [Sound]//disable
    ; Disable, when not specifying a filename.
    ;(Please specify a full path, when OS is WindowsVista.
    
  2. iFarT

    iFarT Игрок

    А знает кто-нибудь, почему не работает
    ;BattleModeFix
    ;BattleModeChat without Enter Key.
    ;BattleModeChat used Space Key.
    ;0: off 1: on
    ;----------------------------------------------------------------------------//
    BattleModeFix=1

    ?
  3. Li Xingke

    Li Xingke Игрок

    Потому что он баганутый
  4. А размер монковских сферок в RCX(когда столбиком они около хп и сп чара) как-нибудь увеличить\подвинуть можно?
  5. Li Xingke

    Li Xingke Игрок

    А как их врубить? :D Или для этого надо возвращать отображение всех баффов над бошкой?
  6. -Ecstasy-

    -Ecstasy- Игрок

    1) Надо прописать пути к файлам со звуками. При чем желательно полные
    2) Возможно самому создать файлы. Во всяком случае у меня их нет:)
  7. Belk

    Belk Игрок

    Ну все правильно, эти звуки типа chimes.wav, notify и т.д. - только в XP вроде.
  8. Скил таймер включаешь.
    А отображение скиллов просто комментом убираются.
  9. Oren Lavie

    Oren Lavie Игрок

    Какой путь он считaет верным по дефолту? и какой будет верная запись если прописывать другое расположение файлов?

    WisMessage=D:\Games\Ro\Free-RO\RCX\notify.wav

    так?
  10. -Ecstasy-

    -Ecstasy- Игрок

    Да, так. Только.. У Вас там этот файлик-то есть?:)

    Тут нет верных по дефолту. По дефолту sounds disable:)
  11. Oren Lavie

    Oren Lavie Игрок

    спасибо!! Всё получилось))
  12. Wotan

    Wotan Игрок

    скиньте рабочий rcx.ini нифига с эффектами не получаеться
  13. Wotan

    Wotan Игрок

    И в игру надо зайти до того, как прогрузиться зелёная полоска, да?
  14. Маpшель

    Маpшель Игрок

    после XD
    Wotan нравится это.
  15. Wotan

    Wotan Игрок

    да сю равно нихрена не получаеться. Эффектов нету, а всё остальное есть(например квадрат на 9 клеток :D ) всё перепробывал. Если нетрудно архиф RCX киньте сюда свой.
    PS patch2.txt тоже создавал. мб это из за свойств компа?
    мой rcx.ini мб где ошибка есть(настроено под лю*и арену):
    [Common]
    Language=0

    [GroupieEX]
    GroupieEX=1
    GroupieAttack=0
    GroupieBuffer=1
    GroupieEveryone=0

    ;//----------------------------------------------------------------------------
    ; MOBInfo
    ;----------------------------------------------------------------------------//
    [MOBInfo]
    ; FontName: fontname
    ; FontHeight: size (-20 - +20)
    ; FontWeight: normal:200
    ; FontItalic: 0:normal 1:italic
    ;monster name font
    NameFontName=Arial
    NameFontHeight=-12
    NameFontWeight=400
    NameFontItalic=0
    ;monster data font
    DataFontName=Arial
    DataFontHeight=-10
    DataFontWeight=200
    DataFontItalic=0
    ;//----------------------------------------------------------------------------
    ; SkillTimer
    ;----------------------------------------------------------------------------//
    [SkillTimer]
    ;0:SkillTimer Enable 1:SkillTimer Dissable
    Enable=1

    ; FontName: fontname
    ; FontHeight: size (-20 - +20)
    ; FontWeight: normal:200
    ; FontItalic: 0:normal 1:italic
    ;character name font
    CharNameFontName=Arial
    CharNameFontHeight=-16
    CharNameFontWeight=400
    CharNameFontItalic=0
    ;infomation font
    InfoFontName=Arial
    InfoFontHeight=-10
    InfoFontWeight=200
    InfoFontItalic=0

    [SkillTimerFlag]
    ;
    ;FLAG
    ;PC:My Player Charactor
    ;PT:Party Member
    ;NPT:Other Charactor
    ;MOB:Monster Object
    ;
    ;PC -------->PC 0000000000000001 0x0001 1
    ;PC -------->PT 0000000000000010 0x0002 2
    ;PC -------->NPT 0000000000000100 0x0004 4
    ;PC -------->MOB 0000000000001000 0x0008 8
    ;PT---------->PC 0000000000010000 0x0010 16
    ;PT---------->PT 0000000000100000 0x0020 32
    ;PT---------->NPT 0000000001000000 0x0040 64
    ;PT---------->MOB 0000000010000000 0x0080 128
    ;NPT -------->PC 0000000100000000 0x0100 256
    ;NPT -------->PT 0000001000000000 0x0200 512
    ;NPT -------->NPT 0000010000000000 0x0400 1024
    ;NPT -------->MOB 0000100000000000 0x0800 2048
    ;MOB--------->PC 0001000000000000 0x1000 4096
    ;MOB--------->PT 0010000000000000 0x2000 8192
    ;MOB--------->NPT 0100000000000000 0x4000 16384
    ;MOB--------->MOB 1000000000000000 0x8000 32768

    ; 0xf00f - PC + MOB
    ; 0xB0BB - no NPT
    ; 0x0FFF - no MOB

    ;Curse Attack
    NPC_CURSEATTACK = 0xf00f
    ;Poison
    TF_POISON = 0xf00f
    ;Frost
    MG_FROSTDIVER = 0x0fff
    ;Sleep Attack
    NPC_SLEEPATTACK = 0xffff
    ;
    SM_MAGNUM = 0x0
    SM_PROVOKE = 0x0FFF
    SM_ENDURE = 0x0
    ;
    MG_SIGHT = 0x0
    MG_ENERGYCOAT = 0x0
    MG_STONECURSE = 0x0FFF
    MG_SAFETYWALL = 0x0FFF
    MG_FIREWALL = 0x0
    ;
    AL_RUWACH = 0x0
    AL_INCAGI = 0xffff
    AL_DECAGI = 0x0
    AL_ANGELUS = 0x0
    AL_BLESSING = 0xffff
    AL_WARP = 0x0FFF
    AL_PNEUMA = 0x0fff
    ;
    MC_LOUD = 0x0
    AC_CONCENTRATION = 0x0
    AC_DOUBLE = 0x0
    ;
    KN_TWOHANDQUICKEN = 0x0
    KN_ONEHAND = 0x0
    ;
    PR_IMPOSITIO = 0x0
    PR_SUFFRAGIUM = 0x0
    PR_ASPERSIO = 0x0
    PR_BENEDICTIO = 0x0
    PR_SLOWPOISON = 0x0
    PR_KYRIE = 0x0FFF
    PR_MAGNIFICAT = 0x0
    PR_GLORIA = 0x0
    PR_LEXDIVINA = 0x0FFF
    PR_SANCTUARY = 0x0
    PR_MAGNUS = 0x0
    ;
    WZ_FIREPILLAR = 0x0
    WZ_ICEWALL = 0x0
    WZ_FROSTNOVA = 0x0
    WZ_STORMGUST = 0x0
    WZ_VERMILION = 0x0
    WZ_QUAGMIRE = 0x0
    WZ_METEOR = 0x0
    WZ_SIGHTBLASTER = 0x0
    ;
    BS_ADRENALINE = 0x0
    BS_ADRENALINE2 = 0x0
    BS_WEAPONPERFECT = 0x0
    BS_OVERTHRUST = 0x0
    ;
    HT_SKIDTRAP = 0x0
    HT_LANDMINE = 0x0
    HT_ANKLESNARE = 0x0
    HT_SHOCKWAVE = 0x0
    HT_SANDMAN = 0x0
    HT_FLASHER = 0x0
    HT_FREEZINGTRAP = 0x0
    HT_BLASTMINE = 0x0
    HT_CLAYMORETRAP = 0x0
    ;
    AS_VENOMDUST = 0x0
    AS_ENCHANTPOISON = 0x0
    AS_POISONREACT = 0x0
    ;
    AM_CP_WEAPON = 0x0
    AM_CP_SHIELD = 0x0
    AM_CP_ARMOR = 0x0
    AM_CP_HELM = 0x0
    AM_DEMONSTRATION = 0x0
    CR_FULLPROTECTION = 0x0
    ;
    CR_AUTOGUARD = 0x0
    CR_REFLECTSHIELD = 0x0
    CR_DEVOTION = 0x0
    CR_PROVIDENCE = 0x0
    CR_DEFENDER = 0x0
    CR_SPEARQUICKEN = 0x0
    CR_SHRINK = 0x0
    ;
    MO_STEELBODY = 0x0
    MO_BLADESTOP = 0x0
    MO_EXPLOSIONSPIRITS = 0x0
    ;
    SA_FLAMELAUNCHER = 0x0
    SA_FROSTWEAPON = 0x0
    SA_LIGHTNINGLOADER = 0x0
    SA_SEISMICWEAPON = 0x0
    SA_VOLCANO = 0x0
    SA_DELUGE = 0x0
    SA_VIOLENTGALE = 0x0
    SA_LANDPROTECTOR = 0x0FFF
    ;
    BD_LULLABY = 0x0
    BD_RICHMANKIM = 0x0
    BD_ETERNALCHAOS = 0x0
    BD_DRUMBATTLEFIELD = 0x0
    BD_RINGNIBELUNGEN = 0x0
    BD_ROKISWEIL = 0x0
    BD_INTOABYSS = 0x0
    BD_SIEGFRIED = 0x0
    ;
    BA_DISSONANCE = 0x0
    BA_WHISTLE = 0x0
    BA_ASSASSINCROSS = 0x0
    BA_POEMBRAGI = 0x0
    BA_APPLEIDUN = 0x0
    DC_UGLYDANCE = 0x0
    DC_HUMMING = 0x0
    DC_DONTFORGETME = 0x0
    DC_FORTUNEKISS = 0x0
    DC_SERVICEFORYOU = 0x0
    CG_MOONLIT = 0x0
    CG_HERMODE = 0x0
    ;
    ;
    HW_MAGICPOWER = 0x0
    HW_GRAVITATION = 0x0
    ;
    LK_AURABLADE = 0x0
    LK_PARRYING = 0x0
    LK_CONCENTRATION = 0x0
    ;
    PA_GOSPEL = 0x0FFF
    ;
    HP_ASSUMPTIO = 0x0FFF
    HP_BASILICA = 0x0
    ;
    PF_DOUBLECASTING = 0x0
    PF_SOULBURN = 0x0
    PF_FOGWALL = 0x0
    PF_SPIDERWEB = 0x0
    ;
    ASC_EDP = 0x0FFF
    SN_SIGHT = 0x0
    SN_WINDWALK = 0x0
    ;
    WS_MELTDOWN = 0x0
    WS_CARTBOOST = 0x0
    WS_OVERTHRUSTMAX = 0x0
    ;
    TK_RUN = 0x0
    TK_HAPPYBREAK = 0x0
    TK_SEVENWIND = 0x0
    SG_SUN_WARM = 0x0
    SG_MOON_WARM = 0x0
    SG_STAR_WARM = 0x0
    SG_SUN_COMFORT = 0x0
    SG_MOON_COMFORT = 0x0
    SG_STAR_COMFORT = 0x0
    SG_FUSION = 0x0
    SG_THE_WONDER = 0x0
    ;
    SL_ALCHEMIST = 0x0
    SL_MONK = 0x0
    SL_STAR = 0x0
    SL_SAGE = 0x0
    SL_CRUSADER = 0x0
    SL_SUPERNOVICE = 0x0
    SL_KNIGHT = 0x0
    SL_WIZARD = 0x0
    SL_PRIEST = 0x0
    SL_BARDDANCER = 0x0
    SL_ROGUE = 0x0
    SL_ASSASIN = 0x0
    SL_BLACKSMITH = 0x0
    SL_HUNTER = 0x0
    SL_SOULLINKER = 0x0
    SL_HIGH = 0x0
    ;
    SL_KAIZEL = 0x0
    SL_KAAHI = 0x0
    SL_KAUPE = 0x0
    SL_KAITE = 0x0
    SL_SWOO = 0x0
    SL_SKE = 0x0
    SL_SKASL_SKA = 0x0
    SL_STIN = 0x0
    SL_STUN = 0x0

    ST_PRESERVE = 0x0
    ;
    GS_MADNESSCANCEL = 0x0
    GS_ADJUSTMENT = 0x0
    GS_INCREASING = 0x0
    GS_GATLINGFEVER = 0x0
    NJ_UTSUSEMI = 0x0
    NJ_BUNSINJYUTSU = 0x0
    NJ_NEN = 0x0
    NJ_KAENSIN = 0x0
    NJ_SUITON = 0x0


    [SkillTimerCountDownTick]
    SM_MAGNUM = 0
    SM_PROVOKE = 0
    SM_ENDURE = 0
    MG_SIGHT = 0
    MG_FROSTDIVER = 0
    MG_STONECURSE = 1
    NPC_CURSEATTACK = 0
    MG_ENERGYCOAT = 0
    AL_RUWACH = 0
    AL_ANGELUS = 0
    AL_INCAGI = 1
    AL_DECAGI = 0
    AL_BLESSING = 1
    MC_LOUD = 0
    AC_CONCENTRATION = 0
    TF_HIDING = 0
    TF_POISON = 0
    KN_TWOHANDQUICKEN = 0
    PR_IMPOSITIO = 0
    PR_SUFFRAGIUM = 0
    PR_ASPERSIO = 0
    PR_BENEDICTIO = 0
    PR_SLOWPOISON = 0
    PR_KYRIE = 0
    PR_MAGNIFICAT = 0
    PR_GLORIA = 0
    PR_LEXDIVINA = 0
    BS_ADRENALINE = 0
    BS_WEAPONPERFECT = 0
    BS_OVERTHRUST = 0
    HT_ANKLESNARE = 0
    NPC_SLEEPATTACK = 0
    AS_ENCHANTPOISON = 0
    AS_POISONREACT = 0
    AM_CP_WEAPON = 0
    AM_CP_SHIELD = 0
    AM_CP_ARMOR = 0
    AM_CP_HELM = 0
    CR_AUTOGUARD = 0
    CR_REFLECTSHIELD = 0
    CR_DEVOTION = 0
    CR_PROVIDENCE = 0
    CR_DEFENDER = 0
    CR_SPEARQUICKEN = 0
    MO_STEELBODY = 0
    MO_BLADESTOP = 0
    MO_EXPLOSIONSPIRITS = 0
    MO_CALLSPIRITS_1 = 0
    MO_CALLSPIRITS_2 = 0
    MO_CALLSPIRITS_3 = 0
    MO_CALLSPIRITS_4 = 0
    MO_CALLSPIRITS_5 = 0
    MO_CALLSPIRITS_6 = 0
    MO_CALLSPIRITS_7 = 0
    MO_CALLSPIRITS_8 = 0
    MO_CALLSPIRITS_9 = 0
    MO_CALLSPIRITS_10 = 0
    SA_AUTOSPELL = 0
    SA_FLAMELAUNCHER = 0
    SA_FROSTWEAPON = 0
    SA_LIGHTNINGLOADER = 0
    SA_SEISMICWEAPON = 0
    LK_AURABLADE = 0
    LK_PARRYING = 0
    LK_CONCENTRATION = 0
    HP_ASSUMPTIO = 0
    HW_MAGICPOWER = 0
    PF_SOULBURN = 0
    ASC_EDP = 0
    SN_SIGHT = 0
    SN_WINDWALK = 0
    WS_MELTDOWN = 0
    WS_CARTBOOST = 0
    TK_RUN = 0
    TK_HAPPYBREAK = 0
    WEPON_NEN = 0
    WEPON_DARK = 0
    SG_SUN_WARM = 0
    SG_MOON_WARM = 0
    SG_STAR_WARM = 0
    SG_SUN_COMFORT = 0
    SG_MOON_COMFORT = 0
    SG_STAR_COMFORT = 0
    SL_SPIRIT = 0
    SL_KAIZEL = 0
    SL_KAAHI = 0
    SL_KAUPE = 0
    SL_KAITE = 0
    SL_SWOO = 0
    SL_SKE = 0
    SL_SKASL_SKA = 0
    ST_PRESERVE = 0
    PF_DOUBLECASTING = 0
    WS_OVERTHRUSTMAX = 0
    KN_ONEHAND = 0
    GS_FLING = 0
    GS_MADNESSCANCEL = 0
    GS_ADJUSTMENT = 0
    GS_INCREASING = 0
    GS_GATLINGFEVER = 0
    NJ_UTSUSEMI = 0
    NJ_BUNSINJYUTSU = 0
    NJ_NEN = 0
    CR_SHRINK = 0
    RG_CLOSECONFINE = 0
    WZ_SIGHTBLASTER = 0
    BS_ADRENALINE2 = 0
    SG_FUSION = 0
    SG_THE_WONDER = 0
    HLIF_AVOID = 0
    HLIF_CHANGE = 0
    HFLI_FLEET = 0
    HFLI_SPEED = 0
    HAMI_DEFENCE = 0
    HAMI_BLOODLUST = 0
    ALTER_CRI = 0
    ARIA = 0
    PLANT = 0
    RESIST_FIRE = 0
    RESIST_WATER = 0
    RESIST_EARTH = 0
    RESIST_WIND = 0
    SPEEDPOT1 = 0
    SPEEDPOT2 = 0
    SPEEDPOT3 = 0
    SPEEDPOT4 = 0
    DISH_STR_UP = 0
    DISH_AGI_UP = 0
    DISH_VIT_UP = 0
    DISH_DEX_UP = 0
    DISH_INT_UP = 0
    DISH_LUK_UP = 0
    DISH_STR_UP2 = 0
    DISH_AGI_UP2 = 0
    DISH_VIT_UP2 = 0
    DISH_DEX_UP2 = 0
    DISH_INT_UP2 = 0
    DISH_LUK_UP2 = 0
    BOOK_EXPUP_UP = 0
    FILE_INSURANCE = 0
    BOOK_JOBUP_UP = 0

    [SkillTimerMode]
    SM_MAGNUM = 0
    SM_PROVOKE = 0
    SM_ENDURE = 0
    MG_SIGHT = 0
    MG_FROSTDIVER = 0
    MG_STONECURSE = 0
    NPC_CURSEATTACK = 0
    MG_ENERGYCOAT = 0
    AL_RUWACH = 0
    AL_ANGELUS = 0
    AL_INCAGI = 1
    AL_DECAGI = 0
    AL_BLESSING = 1
    MC_LOUD = 0
    AC_CONCENTRATION = 0
    TF_HIDING = 0
    TF_POISON = 0
    KN_TWOHANDQUICKEN = 0
    PR_IMPOSITIO = 0
    PR_SUFFRAGIUM = 0
    PR_ASPERSIO = 0
    PR_BENEDICTIO = 0
    PR_SLOWPOISON = 0
    PR_KYRIE = 0
    PR_MAGNIFICAT = 0
    PR_GLORIA = 0
    PR_LEXDIVINA = 0
    BS_ADRENALINE = 0
    BS_WEAPONPERFECT = 0
    BS_OVERTHRUST = 0
    HT_ANKLESNARE = 0
    NPC_SLEEPATTACK = 0
    AS_ENCHANTPOISON = 0
    AS_POISONREACT = 0
    AM_CP_WEAPON = 0
    AM_CP_SHIELD = 0
    AM_CP_ARMOR = 0
    AM_CP_HELM = 0
    CR_AUTOGUARD = 0
    CR_REFLECTSHIELD = 0
    CR_DEVOTION = 0
    CR_PROVIDENCE = 0
    CR_DEFENDER = 0
    CR_SPEARQUICKEN = 0
    MO_STEELBODY = 0
    MO_BLADESTOP = 0
    MO_EXPLOSIONSPIRITS = 0
    MO_CALLSPIRITS_1 = 0
    MO_CALLSPIRITS_2 = 0
    MO_CALLSPIRITS_3 = 0
    MO_CALLSPIRITS_4 = 0
    MO_CALLSPIRITS_5 = 0
    MO_CALLSPIRITS_6 = 0
    MO_CALLSPIRITS_7 = 0
    MO_CALLSPIRITS_8 = 0
    MO_CALLSPIRITS_9 = 0
    MO_CALLSPIRITS_10 = 0
    SA_AUTOSPELL = 0
    SA_FLAMELAUNCHER = 0
    SA_FROSTWEAPON = 0
    SA_LIGHTNINGLOADER = 0
    SA_SEISMICWEAPON = 0
    LK_AURABLADE = 0
    LK_PARRYING = 0
    LK_CONCENTRATION = 0
    HP_ASSUMPTIO = 0
    HW_MAGICPOWER = 0
    PF_SOULBURN = 0
    ASC_EDP = 0
    SN_SIGHT = 0
    SN_WINDWALK = 0
    WS_MELTDOWN = 0
    WS_CARTBOOST = 0
    TK_RUN = 0
    TK_HAPPYBREAK = 0
    WEPON_NEN = 0
    WEPON_DARK = 0
    SG_SUN_WARM = 0
    SG_MOON_WARM = 0
    SG_STAR_WARM = 0
    SG_SUN_COMFORT = 0
    SG_MOON_COMFORT = 0
    SG_STAR_COMFORT = 0
    SL_SPIRIT = 0
    SL_KAIZEL = 0
    SL_KAAHI = 0
    SL_KAUPE = 0
    SL_KAITE = 0
    SL_SWOO = 0
    SL_SKE = 0
    SL_SKASL_SKA = 0
    ST_PRESERVE = 0
    PF_DOUBLECASTING = 0
    WS_OVERTHRUSTMAX = 0
    KN_ONEHAND = 0
    GS_FLING = 0
    GS_MADNESSCANCEL = 0
    GS_ADJUSTMENT = 0
    GS_INCREASING = 0
    GS_GATLINGFEVER = 0
    NJ_UTSUSEMI = 0
    NJ_BUNSINJYUTSU = 0
    NJ_NEN = 0
    CR_SHRINK = 0
    RG_CLOSECONFINE = 0
    WZ_SIGHTBLASTER = 0
    BS_ADRENALINE2 = 0
    SG_FUSION = 0
    SG_THE_WONDER = 0
    HLIF_AVOID = 0
    HLIF_CHANGE = 0
    HFLI_FLEET = 0
    HFLI_SPEED = 0
    HAMI_DEFENCE = 0
    HAMI_BLOODLUST = 0
    ALTER_CRI = 0
    ARIA = 0
    PLANT = 0
    RESIST_FIRE = 0
    RESIST_WATER = 0
    RESIST_EARTH = 0
    RESIST_WIND = 0
    SPEEDPOT1 = 0
    SPEEDPOT2 = 0
    SPEEDPOT3 = 0
    SPEEDPOT4 = 0
    DISH_STR_UP = 0
    DISH_AGI_UP = 0
    DISH_VIT_UP = 0
    DISH_DEX_UP = 0
    DISH_INT_UP = 0
    DISH_LUK_UP = 0
    DISH_STR_UP2 = 0
    DISH_AGI_UP2 = 0
    DISH_VIT_UP2 = 0
    DISH_DEX_UP2 = 0
    DISH_INT_UP2 = 0
    DISH_LUK_UP2 = 0
    BOOK_EXPUP_UP = 0
    FILE_INSURANCE = 0
    BOOK_JOBUP_UP = 0





    [M2E]
    ; MiniMiniEffect Color Setting
    ; 0xAARRGGBB
    ;
    ; AA:Alpha 00-FF (00:0%---7F:50%---FF:100%)
    ; RR:Red 00-FF (0-255)
    ; GG:Green 00-FF (0-255)
    ; BB:Blue 00-FF (0-255)
    ;
    ; MG_SAFETYWALL#Safety_Wall
    Skill007E=0x7F008888
    ; MG_FIREWALL#Fire_Wall
    ;Skill007F=0x0000FFFF
    ; AL_WARP#Warp_Portal
    Skill0080=0x7FFFFFFF
    Skill0081=0x7FFFFFFF
    ;
    Skill0082=0x7F888888
    ; PR_SANCTUARY#Sanctuary
    ;Skill0083=0x0000FFFF
    ; PR_MAGNUS#Magnus_Exorcismus
    ;Skill0084=0x0000FFFF
    ; AL_PNEUMA#Pneuma
    Skill0085=0x7F00FFFF
    ; NJ_BAKUENRYU#Exploding_Dragon
    ; WZ_HEAVENDRIVE#Heaven's_Drive
    ; MG_THUNDERSTORM#Thunderstorm
    ; WZ_METEOR#Meteor_Storm
    ; WZ_STORMGUST#Storm_Gust
    ; WZ_VERMILION#Lord_of_Vermilion
    ; NPC_DARKGRANDCROSS#Dark_Grand_Cross
    ; CR_GRANDCROSS#Grand_Cross
    Skill0086=0x7F888888
    ; WZ_FIREPILLAR#Fire_Pillar
    Skill0087=0x0000FFFF
    Skill0088=0x0000FFFF
    ; CG_MOONLIT#Sheltering_Bliss
    ;Skill0089=0x7F888888
    ; WZ_ICEWALL#Ice_Wall
    ;Skill008D=0x7F880088
    ; WZ_QUAGMIRE#Quagmire
    Skill008E=0x7F448844
    ; HT_BLASTMINE#Blast_Mine
    ;Skill008F=0x7F888888
    ; HT_SKIDTRAP#Skid_Trap
    ;Skill0090=0x0000FFFF
    ; HT_ANKLESNARE#Ankle_Snare
    ;Skill0091=0x0000FFFF
    ; AS_VENOMDUST#Venom_Dust
    ;Skill0092=0x0000FFFF
    ; HT_LANDMINE#Land_Mine
    ;Skill0093=0x0000FFFF
    ; HT_SHOCKWAVE#Shockwave_Trap
    ;Skill0094=0x0000FFFF
    ; HT_SANDMAN#Sandman
    ;Skill0095=0x0000FFFF
    ; HT_FLASHER#Flasher
    ;Skill0096=0x0000FFFF
    ; HT_FREEZINGTRAP#Freezing_Trap
    ;Skill0097=0x0000FFFF
    ; HT_CLAYMORETRAP#Claymore_Trap
    ;Skill0098=0x0000FFFF
    ; HT_TALKIEBOX#Talkie_Box
    ;Skill0099=0x0000FFFF
    ; SA_VOLCANO#Volcano
    ;Skill009A=0x7F888888
    ; SA_DELUGE#Deluge
    ;Skill009B=0x7F888888
    ; SA_VIOLENTGALE#Whirlwind
    Skill009C=0x7F888888
    ; SA_LANDPROTECTOR#Magnetic_Earth
    ;Skill009D=0x7F888888
    Skill009D=0x7FFF8000
    ; BD_LULLABY#Lullaby
    ;Skill009E=0x7F888888
    ; BD_RICHMANKIM#Mental_Sensing
    ;Skill009F=0x7F888888
    ; BD_ETERNALCHAOS#Down_Tempo
    ;Skill00A0=0x7F888888
    ; BD_DRUMBATTLEFIELD#Battle_Theme
    ;Skill00A1=0x7F888888
    ; BD_RINGNIBELUNGEN#Harmonic_Lick
    ;Skill00A2=0x7F888888
    ; BD_ROKISWEIL#Classical_Pluck
    ;Skill00A3=0x7F888888
    ; BD_INTOABYSS#Power_Cord
    ;Skill00A4=0x7F888888
    ; BD_SIEGFRIED#Acoustic_Rhythm
    Skill00A5=0x7F888888
    ; BA_DISSONANCE#Unchained_Serenade
    ;Skill00A6=0x7F888888
    ; BA_WHISTLE#Perfect_Tablature
    ;Skill00A7=0x7F888888
    ; BA_ASSASSINCROSS#Impressive_Riff
    ;Skill00A8=0x7F888888
    ; BA_POEMBRAGI#Magic_Strings
    Skill00A9=0x7F3C50FA
    ; BA_APPLEIDUN#Song_of_Lutie
    Skill00AA=0x7F888888
    ; DC_UGLYDANCE#Hip_Shaker
    ;Skill00AB=0x7F888888
    ; DC_HUMMING#Focus_Ballet
    ;Skill00AC=0x7F888888
    ; DC_DONTFORGETME#Slow_Grace
    Skill00AD=0x7F00FF00
    ; DC_FORTUNEKISS#Lady_Luck
    ;Skill00AE=0x7F888888
    ; DC_SERVICEFORYOU#Gypsy's_Kiss
    Skill00AF=0x7FF0467C
    ; RG_GRAFFITI#Scribble
    ;Skill00B0=0x7F888888
    ; AM_DEMONSTRATION#Bomb
    ;Skill00B1=0x7F888888
    ; WE_CALLBABY#Come_to_me,_honey~
    ; WE_CALLPARENT#Mom,_Dad,_I_miss_you!
    ; WE_CALLPARTNER#Romantic_Rendezvous
    ;Skill00B2=0x7F888888
    ; PA_GOSPEL#Battle_Chant
    ;Skill00B3=0x7F888888
    ; HP_BASILICA#Basilica
    ;Skill00B4=0x7F888888
    ; SG_MOON_WARM#Lunar_Heat
    ; SG_STAR_WARM#Stellar_Heat
    ; SG_SUN_WARM#Solar_Heat
    ;Skill00B5=0x7F888888
    ; PF_FOGWALL#Blinding_Mist
    Skill00B6=0x7F888888
    ; PF_SPIDERWEB#Fiber_Lock
    Skill00B7=0x7FF0467C
    ; HW_GRAVITATION#Gravitational_Field
    ;Skill00B8=0x7F888888
    ; CG_HERMODE#Hermode's_Rod
    ;Skill00B9=0x7F888888
    ; GS_DESPERADO#Desperado
    ;Skill00BA=0x7F888888
    ; NJ_SUITON#Watery_Evasion
    ;Skill00BB=0x7F888888
    ; NJ_TATAMIGAESHI#Flip_Tatami
    ;Skill00BC=0x7F888888
    ; NJ_KAENSIN#Blaze_Shield
    ;Skill00BD=0x7F888888
    ; GS_GROUNDDRIFT#Gunslinger_Mine
    ;Skill00BE=0x7F888888
    ;
    ;
    ;
    ;
    Skill00BF=0x7F888888
    ;
    Skill00C0=0x7F888888
    Skill00C1=0x7F888888
    Skill00C2=0x7F888888
    Skill00C3=0x7F888888
    Skill00C4=0x7F888888
    Skill00C5=0x7F888888
    Skill00C6=0x7F888888
    Skill00C7=0x7F888888
    Skill00C8=0x7F888888
    Skill00C9=0x7F888888
    Skill00CA=0x7F888888
    Skill00CB=0x7F888888
    Skill00CC=0x7F888888
    Skill00CD=0x7F888888
    Skill00CE=0x7F888888
    Skill00CF=0x7F888888
    ;
    Skill00D0=0x7F888888
    Skill00D1=0x7F888888
    Skill00D2=0x7F888888
    Skill00D3=0x7F888888
    Skill00D4=0x7F888888
    Skill00D5=0x7F888888
    Skill00D6=0x7F888888
    Skill00D7=0x7F888888
    Skill00D8=0x7F888888
    Skill00D9=0x7F888888
    Skill00DA=0x7F888888
    Skill00DB=0x7F888888
    Skill00DC=0x7F888888
    Skill00DD=0x7F888888
    Skill00DE=0x7F888888
    Skill00DF=0x7F888888
    ;
    Skill00E0=0x7F888888
    Skill00E1=0x7F888888
    Skill00E2=0x7F888888
    Skill00E3=0x7F888888
    Skill00E4=0x7F888888
    Skill00E5=0x7F888888
    Skill00E6=0x7F888888
    Skill00E7=0x7F888888
    Skill00E8=0x7F888888
    Skill00E9=0x7F888888
    Skill00EA=0x7F888888
    Skill00EB=0x7F888888
    Skill00EC=0x7F888888
    Skill00ED=0x7F888888
    Skill00EE=0x7F888888
    Skill00EF=0x7F888888
    ;
    Skill00F0=0x7F888888
    Skill00F1=0x7F888888
    Skill00F2=0x7F888888
    Skill00F3=0x7F888888
    Skill00F4=0x7F888888
    Skill00F5=0x7F888888
    Skill00F6=0x7F888888
    Skill00F7=0x7F888888
    Skill00F8=0x7F888888
    Skill00F9=0x7F888888
    Skill00FA=0x7F888888
    Skill00FB=0x7F888888
    Skill00FC=0x7F888888
    Skill00FD=0x7F888888
    Skill00FE=0x7F888888
    Skill00FF=0x7F888888
    ;----------------------------------------------------------------------------//
    [GPS]
    window.y=527
    window.x=191
    window.w=640
    window.h=325
    window.visible=0

    column_width_ID=107
    column_width_SERVER=150
    column_width_NAME=68
    column_width_GPS=60
    column_width_ADDRESS=125
    column_width_LEVEL=65
    column_width_HP=79
    column_width_SP=79
    column_width_EXP=99
    column_width_JOBEXP=88
    column_width_PBH=111
    column_width_WEIGHT=74
    column_width_ZENY=66
    column_width_TIMESTAMP=68
    column_width_MESSAGE=427
    message=
    ExpPerOff=0
    WeightOff=0
    ZenyOff=0
    PosOff=0
    SimpleModeEXP=1
    SimpleModeJEXP=1
    SimpleModeBPH=1
    SimpleModeZeny=1
    ShowServer=1
    ShowName=2
    ShowGPS=3
    ShowAddress=4
    ShowLevel=5
    ShowHP=6
    ShowSP=7
    ShowEXP=8
    ShowJEXP=9
    ShowExpPerH=10
    ShowWeight=11
    ShowZeny=12
    ShowTimeStamp=13
    ShowMessage=14
    FontHeight=-12
    FontWidth=0
    FontWeight=400
    FontItalic=0
    FontUnderline=0
    FontStrikeOut=0
    FontFaceName=MS Sans Serif
    AlwaysTop=0
    BackColor=16777215
    TextColor=0
    HPSPMaxColor=16744448
    HPSPAlertColor=255
    WeightAlertColor=255
    ;//----------------------------------------------------------------------------
    ;GPSConnectInfo
    ;----------------------------------------------------------------------------//
    [GPSConnect]
    ID=RCX.RoToold-02
    Address=home.planetleaf.com
    Port=19802
    Protocol=2
    AutoConnect=0

    ;//----------------------------------------------------------------------------
    ;Setup of the head character for send a message to GPS.
    ;----------------------------------------------------------------------------//
    message_send_char=&
    ;//----------------------------------------------------------------------------
    ;Setup of the head character for send IRC.(ENTER CTRL+ENTER SHIFT+CTRL+ENTERЃj
    ;(Client: LimeChat CHOCOA)
    ;
    ;Example1) LimChat_message_send_char=
    ; OFF
    ;Example2) LimChat_message_send_char=>
    ; RO Client ">hello :)[Enter]" ---> "hello :)" send to LimeChat.
    ;
    ;----------------------------------------------------------------------------//
    [IRC]
    LimeChat_message_send_char=
    CHOCOA_message_send_char=

    [RoChaHP]
    ;-----------------------------------------------------------
    ; It can reload.
    ;
    ;EXP. Put Timer(msec)
    ;Example1)EXPTIMER=5000
    ; 5sec.
    ;Example2)EXPTIMER=0
    ; OFF
    EXPTIMER=5000

    ;EXP. Put Timer for RCXWindow EXP/h Button
    ;
    ;Example1)EXPFUNCTIMER=10000
    ; 10sec.
    ;Example2)EXPFUNCTIMER=0
    ; OFF
    EXPFUNCTIMER=10000

    ;KillCounter Put Timer
    KILLCOUNTTIMER=3000
    ;-----------------------------------------------------------


    ;//----------------------------------------------------------------------------
    ; It can reload.
    ;
    ; HotKey
    ;
    ; CTRL + ?
    ;----------------------------------------------------------------------------//
    [KeyConfig]
    ; RCXWindow Show/Hide
    ROCHAWINDOW_OPEN=1

    ; BBE Show/Hide
    BBE=B

    ; EXP/H Reset
    EXPPER_OFF=4

    ; LogWindow Show/Hide
    LOGWIN_OPEN=5

    ; --------
    BOTSS_OFF=3

    [RoChaWindow]
    POS_X=0
    POS_Y=0
    MODEMINI=1
    SHOW=0

    ;//----------------------------------------------------------------------------
    ; Setup of EXP Window
    ;
    ; Mode=0 0:no window
    ; 1:window mode (setup by POS_X and POS_Y for display position.)
    ; 2:window mode2(display position is fixed to the right of RCXWindow.
    ; POS_X and POS_Y is changed.)
    ; POS_X=0 display position.RO Client (0,0)-(right,bottom)
    ; POS_Y=0

    ;----------------------------------------------------------------------------//
    [EXPWindow]
    Mode=0
    POS_X=170
    POS_Y=0

    ;//----------------------------------------------------------------------------
    ;
    ; Setup of Alarm
    ;
    ;----------------------------------------------------------------------------//
    [Sound]//disable
    ; Disable, when not specifying a filename.
    ;(Please specify a full path, when OS is WindowsVista.
    ;
    ; GPS message
    ;
    GPSMessage=
    ;
    ; Wis message
    ;
    WisMessage=
    ;
    ; Pet hungry time is told.
    ;
    PetAlarm=
    ;
    ; Dealings request alarm.
    ;
    TradeAlarm=
    ;
    ; GuildMessage
    ;
    GuildMessage=
    ;
    ; GlobalAnnounce message
    ;
    GlobalAnnounce=
    ;
    ; LocalAnnounce message
    ;
    LocalAnnounce=
    ;
    ; PartyMessage
    ;
    PartyMessage=
    ;
    ; Vending Alarm
    ;
    SaleAlarm=
    ;
    ; ChatRoom entry alarm
    ;
    ChatInAlarm=
    ;
    ; ChatRoom leave alarm
    ;
    ChatLeaveAlarm=
    ;
    ; Homunculus hungry time is told.
    ;
    HomunculusAlarmLine=25
    HomunculusAlarm=

    HomunculusAlarmLine2=10
    HomunculusAlarm2=

    ;//----------------------------------------------------------------------------
    ; Options
    ;----------------------------------------------------------------------------//
    [RoChaOption]
    ; EXP Combo interval
    ;
    YanmaiiComboTime=300
    ; EXP Popup LineNums 0 - 8(0:off)
    ;
    EXPPopupLines=8
    ;//----------------------------------------------------------------------------
    ;BattleModeFix
    ;BattleModeChat without Enter Key.
    ;BattleModeChat used Space Key.
    ;0:off 1:on
    ;----------------------------------------------------------------------------//
    BattleModeFix=1

    ;//----------------------------------------------------------------------------
    ;Mouse Center Button Key Define
    ;If specification is the Insert key in a virtual key code 0 x2D is specified.
    ;----------------------------------------------------------------------------//
    MouseCenterKey=

    ;//----------------------------------------------------------------------------
    ; API HookType
    ;0:dll Address Search
    ;1:IAT Search before AsPack
    ;
    ;----------------------------------------------------------------------------//

    APIHookType=1

    ;//----------------------------------------------------------------------------
    ;
    ;DebugOption
    ; 0:Off
    ; 1:Always Logging to log/PacketLog_WS2.txt from RecvHook
    ;----------------------------------------------------------------------------//
    PacketLogAnalyse=0

    ;//----------------------------------------------------------------------------
    ; Analysis of RoAddr is delayed.
    ;----------------------------------------------------------------------------//
    RoAddrAnalyseFrame=20

    ;//----------------------------------------------------------------------------
    ;
    ;----------------------------------------------------------------------------//

    Recv32HookCount=1

    ;//----------------------------------------------------------------------------
    ; Write a PacketLength Matrix
    ;
    ;Example1)PacketLengthSavePath=PacketLength.txt
    ;Example2)PacketLengthSavePath=C:\Program Files\graffity\RagnarokOnline\PacketLength.txt
    ;----------------------------------------------------------------------------//

    PacketLengthSavePath=

    ;//----------------------------------------------------------------------------
    ; AccountCollector
    ; Input of account and password is automated.
    ; :0 OFF
    ; :1 ON
    ; The file of account and password is saved on the path which it was enciphered
    ; and was set by AccountCollectorPath.
    ;
    ;----------------------------------------------------------------------------//
    AccountCollector=0
    ;//----------------------------------------------------------------------------
    ;
    ;Example1)AccountCollectorPath=I:\AccountCollector
    ;Example2)AccountCollectorPath=M:\ROPass
    ; A folder is not made automatically.
    ; It can't decode by the data copied to other disks or media.
    ;----------------------------------------------------------------------------//

    AccountCollectorPath=

    ;//----------------------------------------------------------------------------
    ;
    ; FreeMouse
    ; :0 OFF
    ; :1 ON
    ;----------------------------------------------------------------------------//
    FreeMouse=0

    ;//----------------------------------------------------------------------------
    ;
    ; FreeMouseFirstCaptureTrue
    ; The mouse input of the beginning at the time of a window becoming active is
    ; canceled.
    ; :0 OFF
    ; :1 ON
    ;----------------------------------------------------------------------------//
    FreeMouseFirstCaptureTrue=0

    ;//----------------------------------------------------------------------------
    ; The window coordinates of RO are saved.
    ; RoWinPosSave
    ; :0 OFF
    ; :1 ON
    ;----------------------------------------------------------------------------//

    RoWinPosSave=0

    ;//----------------------------------------------------------------------------
    ; (X,Y)
    ;----------------------------------------------------------------------------//
    RoWinPosX=0
    RoWinPosY=0


    ;//----------------------------------------------------------------------------
    ; Put a frame counter.(Top of mini map)
    ; FPSCounter
    ; :0 OFF
    ; :1 ON
    ;----------------------------------------------------------------------------//

    FPSCounter=1

    ;//----------------------------------------------------------------------------
    ;0:OFF
    ;1:ON
    ;----------------------------------------------------------------------------//

    ShortcutItemSave=0

    ;//----------------------------------------------------------------------------
    ; The CPU load in a game is lowered maintaining a frame rate as much as possible.
    ; 0:OFF
    ; 1:ON
    ;----------------------------------------------------------------------------//

    CPUSave =0

    ;//----------------------------------------------------------------------------
    ; The CPU load in a game is controllable.ЃiA frame rate falls.Ѓj
    ; 0:OFF
    ; 1:LevelDown1
    ; 2:LevelDown2
    ; 3:LevelDown3
    ;----------------------------------------------------------------------------//

    CPUCoolerLevel=1

    ;//----------------------------------------------------------------------------
    ;
    ;Hallucination effect
    ; 0 OFF
    ; 1 ON
    ; 2 OFF+OtherEffect
    ;----------------------------------------------------------------------------//
    HallucinatoryEffect=1

    ;//----------------------------------------------------------------------------
    ; 2006.07.20 ver17 rev15
    ;
    ; HomunculusMonitor
    ; :0 OFF
    ; :1 ON
    ;----------------------------------------------------------------------------//

    HomunculusMonitor=0
    ;
    ; HomunculusMonitor PositionЃiCan be ReloadedЃj
    ;
    HomunculusMonitorPosX=10
    HomunculusMonitorPosY=80

    ;//----------------------------------------------------------------------------
    ; 2007.10.04 ver17 rev37
    ; RCXWindow EXP Style
    ; :0 Number
    ; :1 Percentage
    ; It changes by clicking the blue circle of the title bar of RCXWindow.
    ;----------------------------------------------------------------------------//
    RoChaWinExpType=1

    ;//----------------------------------------------------------------------------
    ;
    ; AutoLogSave
    ; :0 OFF
    ; :1 ON
    ;
    ;----------------------------------------------------------------------------//

    AutoLogSave=0

    ;//----------------------------------------------------------------------------
    ;
    ; AppendLogTypeString
    ; The words and phrases which identify a message are added to a log.
    ; :0 OFF
    ; :1 ON
    ;
    ;----------------------------------------------------------------------------//
    AppendLogTypeString=1
    ;//----------------------------------------------------------------------------
    ;
    ; AppendLogChatroomString
    ; A chatroom name is added to a chatroom log.
    ; :0 OFF
    ; :1 ON
    ;
    ;----------------------------------------------------------------------------//
    AppendLogChatroomString=1

    ;//----------------------------------------------------------------------------
    ; LogFileName
    ; %ss:SeverName
    ; %yy:Year
    ; %mm:Month
    ; %dd:Day
    ;Example) ChatLog = %ss\%yy%mm.txt
    ;----------------------------------------------------------------------------//

    ;GPSLogFileЃiPlease do not specify a server name.Ѓj
    GPSLog = gpslog_%yy%mm.txt

    ;OpenChatLog
    ChatLog = log_%ss_%yy%mm.txt

    ;RoomChatLog
    ChatRoomLog = log_%ss_%yy%mm.txt

    ;GuildChatLog
    GuildLog = log_%ss_%yy%mm.txt

    ;PartyChatLog
    PartyLog = log_%ss_%yy%mm.txt

    ;WisChatLog
    WisLog = log_%ss_%yy%mm.txt

    ;GlobalAnnounceLog
    GlobalAnnounceLog = log_%ss_%yy%mm.txt

    ;LocalAnnounceLog
    LocalAnnounceLog = log_%ss_%yy%mm.txt

    ;Skill or Damage or Attack ... LogFile(Debug)
    SystemLog =

    ;//----------------------------------------------------------------------------
    ; RCXWindow(it is not necessary to change.)
    ;
    LOGPUT=0x0
    LOGPUT_PT=0x1
    LOGPUT_OTHER=0x0
    GPSPUT=0x0
    BOTSCAN=0x0
    MOBHPTYPE=0x1
    MOBHP_PUTMOBTOP=0x4
    ;----------------------------------------------------------------------------//
    ; It can reload.
    ; 0: ----------------------------
    ; 1: ----------------------------
    ;----------------------------------------------------------------------------//
    ObjReleaseType=0

    ;//----------------------------------------------------------------------------
    ;
    ; The display position of efficiency calculation of EXP.
    ; (Displacement from center of screen
    ;
    EXP_POS_X=-72
    EXP_POS_Y=-350

    ; The display position of Acquisition EXP is setup.
    ; (Displacement from center of screen
    GETEXP_POS_X=-42
    GETEXP_POS_Y=-280
    ; GPS left position
    GPSL_POS_X=5
    GPSL_POS_Y=152
    ; GPS right position
    GPSR_POS_X=56
    GPSR_POS_Y=152
    ; MOBInfo left position
    KILLCOUNTL_POS_X=5
    KILLCOUNTL_POS_Y=152
    ; MOBInfo right position
    KILLCOUNTR_POS_X=56
    KILLCOUNTR_POS_Y=152
    ; LogWindow position and height
    LOGWIN_X=36
    LOGWIN_Y=344
    LOGWIN_W=400
    LOGWIN_H=400

    ; Setup of LogWindow font
    ;
    LOGFontFaceName=MS Sans Serif
    LOGFontHeight=-12
    LOGFontWidth=0
    LOGFontWeight=400
    LOGFontItalic=0
    ;
    ; Setup of MOBHP font
    HPFontFaceName=Tahoma
    HPFontHeight=-12
    HPFontWidth=0
    HPFontWeight=800
    HPFontItalic=0

    ;//----------------------------------------------------------------------------
    ;
    LOGFLAG=0x80000001

    GPSMEMBERST_PUT=0x1
    PETSTATUS_PUT=0x2
    LOGWIN_DOCKING=0
    ShowBBE=0
    BBELevel=1
    Opaque=0
    CPUCoolerSwitch=0
    M2E=1
    ShowChatScope=1
    ;//----------------------------------------------------------------------------
    ; Setup of RCXWindow
    ; POS_X=0
    ; POS_Y=0
    ; MODEMINI=1
    ; SHOW=1
    ;
    ;----------------------------------------------------------------------------//
    ;Windows Class of the RO Client is specified.
    ;e.g.)ROWindowClass=RagexeRE.exe
    ;----------------------------------------------------------------------------//
    ROWindowClass=RagexeRE.bin

    ;//----------------------------------------------------------------------------
    ; Setup of the installation folder of RO
    ;----------------------------------------------------------------------------//
    [Ragnarok]
    Dir=E:\Lumi

    ;//----------------------------------------------------------------------------
    ; GPS servername and AccountCollector used datas.
    ;
    ; CharacterServerIP=ServerName
    ;----------------------------------------------------------------------------//
    [CharServers]
    [E:\Lumi\RagexeRE.bin]
    Size=3874907
    CRC32=129DB0D5
    MD5=1afd2c61473cb0e20f273ef2fd429b4b
    RagAddrData=f&|f|<j%tydz|d|h|1|e|<j%|2|e|<j%|2|e|<j%tzdz\{j%|2|e|<j%|N|{\{j%|B|{\{j%|F|{\{j%|:|{\{j%n"|y\{j%|"Lz|Hj"|JHxn"|[Hzpy\{j%L~py\{j%|Fpz\{j%dzpz\{j%`~pz\{j%`zpz\{j%d~pz\{j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%pzx|\{j%P~|~\{j%p~x|\{j%|Fxw\{j%dz|{\{j%pz||\{j%|JTy\{j%|jT|\{j%|^|y\{j%|Zb%|5j%b"|Y\zj%|zpy\{j%|0|e|<j%x~Z(|4j%t~||\{j%x~||\{j%xz||\{j%Lz||\{j%L~||\{j%Pz||\{j%P~||\{j%H~||\{j%|F@y\{j%j&^'|4j%h~|]\zj%|r^"|4j%|ftx|1j%@~|^\zj%n$|e|<j%x~|e|<j%dz|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%|n^'|4j%|b^'|4j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%|2|e|<j%
  16. Маpшель

    Маpшель Игрок

  17. Маpшель

    Маpшель Игрок

    1) пишешь заявку на чотофорум
    2) получаешь доступ
    3) качаешь рсх
    4) ?????
    5) ПРОФИТ
    Wotan нравится это.
  18. Wotan

    Wotan Игрок

    совет конечно ок, но я лучше обойдусь :-D
    PS кто нибудь скиньте свой RCX
  19. Маpшель

    Маpшель Игрок

    зачем тогда регился?
  20. Wotan

    Wotan Игрок

    где?